cubebrush
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Props
Blender
Unity
Weapons
PBR
Game ready
Rigs
$8.0+

Mounted Crossbow

Wooden mounted crossbow. I made it looks like DIY crossbow on purpose.

Preview images rendered with Blender Cycles Renderer.

Features
- Trianglulated mesh. - Non-manifold geometry. - Overlapped UV map. - Rigged and animated. Contains shoot and reload animation. - Crossbow and arrow in single material. 4096 x 4096 size textures. - Texel density is 3042.593 pixels/m. - Crossbow size is 0.669 m(X) x 0.951 m(Y) x 0.323 m(Z). (-Y forward, Z up) - Arrow size is 0.0477 m(X) x 0.5 m(Y) x 0.0159 m(Z). (-Y forward, Z up) - Crossbow has 4,835 vertices, and 9,406 triangles. Arrow has 428 vertices, and 800 triangles. - HDRI from Poly Haven. - Unity packages (Built-in shader, URP and HDRP) with example scene.

File Formats
- Blend (Textures packed inside)
- FBX
- Obj (No animations)
- Unity packages (Built-in shader, URP and HDRP) with example scene.

Textures - PBR Metallic Roughness
-- Base Color (8 bits)
-- Metallic (8 bits)
-- Roughness (8 bits)
-- Normal OpenGL (16 bits)
-- Normal DirectX (16 bits)
-- Ambient Occlusion (8 bits)

  • Unity (For built-in render pipeline and URP)
    -- Albedo Transparency (8 bits)
    -- MetallicSmoothness (8 bits)
    -- Normal OpenGL (8 bits + dithering)
    -- Ambient Occlusion (8 bits)

  • Unity HDRP
    -- Base Map (8 bits)
    -- Mask Map (8 bits)
    -- Normal OpenGL (8 bits + dithering)

  • Unreal Engine
    -- Base Color (8 bits)
    -- ARM(Ambient Occlusion(R), Roughness(G), Metallic(B)) Map (8 bits)
    -- Normal DirectX (8 bits + dithering)

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